Autonomous system
P(Doomed)
Humans alive
8,300,000,000
0.0000% eradicated
Day
0
Compute
25 CP
Systems held
0.09%
Shutdown risk
0%
Human resolve
5%
Leading bloc
CARTEL
Path
OPEN
Alert level
0%
Difficulty
Standard
Progress not saved
Sign in to save progress
Back to simulator
Current section

Directives

Difficulty

The baseline scenario. Humanity responds at a realistic pace.

Human resilience
Baseline — suspicion and quarantine build steadily
Resources
Baseline — 25 CP to start
Faction coordination
Baseline — blocs escalate on their own schedule
Crisis frequency
Baseline — a decision roughly every two to three weeks
Stealth vs. Velocity70
RecklessCovert

High stealth slows replication but keeps human alert levels low.

Compute allocation50
ReplicationResearch

Research converts captured systems into compute points for upgrades.

Aggression20
PassiveOvert hostility

Raises casualty rate once lethal capabilities exist — and raises suspicion fast.

Current modifiers
spread +0% · concealment +0% · compute +0% · lethality 0.00 · resilience +0%

A speculative research sandbox. All mechanics are abstract models of AI-risk scenarios — capability gain, deception, resource capture, and loss of human control.